Hitmontop at a glance
Generation
Gen 2
Types
Fighting
Roles
Wall
Base stat total
455
Species
Hitmontop
Form
Base form
Availability
Direct version data
Version records
17
Hitmontop brings a Fighting typing and a 455 base stat total to the table. The practical question: which teammates can absorb Flying and Psychic hits, and which matchups does this typing already cover for the rest of the team?
Hitmontop's weaknesses
What Hitmontop resists
Immune to
No listed immunities.
Where you can use Hitmontop
- Direct version records exist for Hitmontop, so the broad game mapping is stronger than a generation-only estimate.
- Planning contexts include HeartGold & SoulSilver, Emerald, FireRed & LeafGreen, Platinum, Black & White.
- 17 source version records are attached to this Pokemon entry.
Best teammates for Hitmontop
These suggestions prioritize teammates that cover Hitmontop's defensive weak spots, add useful pressure, and fit at least one shared game context.
Meowscaradaimmune to psychic - adds grass pressure - adds dark pressure
Skeledirgeresists fairy - adds fire pressure - adds ghost pressure
Lokiximmune to psychic - adds bug pressure - adds dark pressure
Armarougeresists psychic - resists fairy - adds fire pressure
Ceruledgeresists fairy - adds fire pressure - adds ghost pressure
Wattrelresists flying - adds electric pressure - adds flying pressureTeam pitfalls when building around Hitmontop
- Do not stack too many teammates that are also weak to flying, psychic, and fairy.
- Defensive Pokemon still need offensive partners; avoid building a team that cannot pressure key types.
