Type: Null at a glance
Generation
Gen 7
Types
Normal
Roles
Legendary, Popular, Wall, Support
Base stat total
534
Species
Type: Null
Form
Base form
Availability
Generation estimate
Version records
0
Type: Null brings a Normal typing and a 534 base stat total to the table. The practical question: which teammates can absorb Fighting hits, and which matchups does this typing already cover for the rest of the team?
Type: Null's weaknesses
What Type: Null resists
No listed resistances.
Immune to
Where you can use Type: Null
- Availability is estimated from generation data and should be checked against the exact game before final planning.
- Planning contexts include Ultra Sun & Moon, Sword & Shield, Scarlet & Violet.
Best teammates for Type: Null
These suggestions prioritize teammates that cover Type: Null's defensive weak spots, add useful pressure, and fit at least one shared game context.
Meowscaradaadds grass pressure - adds dark pressure - fits at least one shared game context
Skeledirgeimmune to fighting - adds fire pressure - adds ghost pressure
Quaquavaladds water pressure - adds fighting pressure - fits at least one shared game context
Tarountularesists fighting - adds bug pressure - fits at least one shared game context
Spidopsresists fighting - adds bug pressure - fits at least one shared game context
Nymbleresists fighting - adds bug pressure - fits at least one shared game contextTeam pitfalls when building around Type: Null
- Do not stack too many teammates that are also weak to fighting.
- Defensive Pokemon still need offensive partners; avoid building a team that cannot pressure key types.
- Check whether legendary or mythical Pokemon are allowed in your game rules or competitive format.
